Amazing Rust RED #1 [DEV]
66.248.205.61:8888 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Amazing Rust RED #1 [DEV] sit in the rankings?
Over the last seven days, Amazing Rust RED #1 [DEV] ranks #15,479 in player hours, which is in the top 67% of ranked servers.
What is the player count on Amazing Rust RED #1 [DEV]?
Amazing Rust RED #1 [DEV] is not online at the moment; its last appearance was 21 days 17 hours ago.
Tags & Lists
What is the meaning of the tags on Amazing Rust RED #1 [DEV]?
The game's server browser reads these tags from Amazing Rust RED #1 [DEV]: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163207 (Build): Game build number: 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Amazing Rust RED #1 [DEV] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Amazing Rust RED #1 [DEV]: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
Amazing Rust RED #1 [DEV] Rust version: which one?
On Windows, Amazing Rust RED #1 [DEV] runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but it needs to match the protocol to join.
Amazing Rust RED #1 [DEV] uptime and reliability: what are they?
Offline now for Amazing Rust RED #1 [DEV], last seen 21 days 17 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Amazing Rust RED #1 [DEV] location: where is it?
No region is published by Amazing Rust RED #1 [DEV]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.248.205.61:8888.
Settings & Map
Amazing Rust RED #1 [DEV] map: which one is it?
Generated by the game, the map on Amazing Rust RED #1 [DEV] is procedural.
Amazing Rust RED #1 [DEV] rules and settings: what are they?
The name Amazing Rust RED #1 [DEV] carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC on.
Wipe Cycle
When does Amazing Rust RED #1 [DEV] wipe?
Amazing Rust RED #1 [DEV]'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 37 days 16 hours.
Connect
What is the process to join Amazing Rust RED #1 [DEV]?
Enter client.connect 66.248.205.61:8888 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163207- Build Game build number: 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.