[NA] Echo Rust - Sandbox
NA 66.51.96.88:28005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 22:28 UTC, in 1d 13h. Its weekly schedule tag · low confidence
- usual gap
- 17.9 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 13hThu 15 Oct, 22:28 UTC
- 8d 13hThu 22 Oct, 22:28 UTC
- 15d 13hThu 29 Oct, 22:28 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 29d 13hThu 12 Nov, 22:28 UTC
- 36d 13hThu 19 Nov, 22:28 UTC
- 43d 13hThu 26 Nov, 22:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:28 UTCFW 12d ago | 7 | – | running | 0 |
| Mon 14 Sep, 02:00 UTC 30d ago | 4 | halved by day 3 | 17.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[NA] Echo Rust - Sandbox ranking: what position does it hold?
[NA] Echo Rust - Sandbox ranks #502 in North America and #2,911 overall on player hours over the last seven days, in the top 13% of ranked servers.
Is [NA] Echo Rust - Sandbox busy?
[NA] Echo Rust - Sandbox: 1 players now, with 50 slots available. Averaged across the last seven days: 1 players, peaking at 10. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 6.
Server Tags
How should the tags on [NA] Echo Rust - Sandbox be interpreted?
The game's server browser reads these tags from [NA] Echo Rust - Sandbox: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts32 (Group limit): Team size is capped at 32; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^c (Creative): Creative: build without gathering; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[NA] Echo Rust - Sandbox in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [NA] Echo Rust - Sandbox are: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [NA] Echo Rust - Sandbox on?
The combination is Rust network protocol 2634 and build 167781 on Linux for [NA] Echo Rust - Sandbox. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [NA] Echo Rust - Sandbox smooth?
Over 48 hours, it averaged 57 server fps; the lowest was 6. It held up to 112,711 entities: everything from buildings to deployables in the world. Memory use peaked at 4,154 MB. What players experience as lag is low fps combined with a rising entity count.
[NA] Echo Rust - Sandbox uptime and reliability: what are they?
The server is online: [NA] Echo Rust - Sandbox. According to its reported uptime, the last restart was about 6 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[NA] Echo Rust - Sandbox location: where is it?
In North America, [NA] Echo Rust - Sandbox lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.88:28005.
Rules and Settings
Which map is used on [NA] Echo Rust - Sandbox?
On [NA] Echo Rust - Sandbox, the map is procedural, size 6,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for [NA] Echo Rust - Sandbox?
No gather rate appears in the name of [NA] Echo Rust - Sandbox. No more than 32 players to a group. It runs build & creative, no gathering: sandbox building. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
When does [NA] Echo Rust - Sandbox wipe?
The prediction for [NA] Echo Rust - Sandbox follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Thursday 15 October at 22:28 UTC. Its world dates from 12 days 10 hours. Its tags list a wipe schedule of one week.
On [NA] Echo Rust - Sandbox, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 6 players. 44 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Connect
[NA] Echo Rust - Sandbox joining: how is it done?
Enter client.connect 66.51.96.88:28005 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://www.echorust.vip is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^c,NA,gmrust,cs167781,ts32,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts32- Group limit Team size is capped at 32.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipes happen weekly.
Gameplay
^c- Creative Creative: build without gathering.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.