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87,718 players on 11,785 servers

Online #15,986

Test

EU 66.51.97.64:28015 checked 13m ago

biweekly wipes moddedoxidepve

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:08 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  • 1d 22hThu 15 Oct, 18:08 UTC
  • 15d 22hThu 29 Oct, 18:08 UTC
  • 22d 23hThu 5 Nov, 19:00 UTCFW
  • 29d 22hThu 12 Nov, 18:08 UTC
  • 43d 22hThu 26 Nov, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTCFW 12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average
312/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average
64/100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 32 on average
40/50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average
34/100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average
33/100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average
43/200

Quick answers

from the figures on this page

Player Numbers

What is the rank of Test?

In Europe, Test is #2,524; across all ranked servers, #15,986 on player hours over the last seven days, in the top 71%.

How many players are on Test?

0 of 50 slots are filled on Test at the moment. Averaged across the last seven days: 0 players.

Tags and Filters

Test tags: what do they indicate?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Test appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Test: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server Overview

Test Rust version: which one?

Rust network protocol 2634 and build 167398 on Linux is what Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Test smooth?

For the past 48 hours, server fps averaged 59, never dropping below 20. The entity count reached 70,451, covering buildings, deployables and all other world objects. The maximum memory used was 3,093 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of Test?

At the moment, Test is up. About 2 days 13 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 17 September 2026, BestRustServers.xyz saw it for the first time.

Where can Test be found?

In Europe, Test lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.97.64:28015 is its address.

Rules & Map

Which map is used on Test?

On Test, the map is procedural, size 3,500 with seed 942019, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does Test have?

The name Test carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.

Wipe Information

On what schedule does Test wipe?

The prediction for Test follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Thursday 15 October at 18:08 UTC. The current world has been running since 12 days 1 hours. Its tags declare wipes every two weeks.

What happens on wipe day on Test?

Across its recent wipes, the busiest point averaged 1 players. 37 hours into the latest wipe, the crowd reached its peak.

Connect

Test joining: how is it done?

Enter client.connect 66.51.97.64:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players Slot count is 50.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167398
Build Build 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Wipe schedule

^b
Biweekly Wipe cycle: biweekly.

Gameplay

^p
PvE No player combat—the environment is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.