Rusthub.net | SD Preview Server
66.51.97.76:60607 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Rusthub.net | SD Preview Server?
In the top 72% of all ranked servers, Rusthub.net | SD Preview Server is #15,955 on player hours for the last seven days.
What is the player count on Rusthub.net | SD Preview Server?
The current player count for Rusthub.net | SD Preview Server is 0, out of 20 slots. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on Rusthub.net | SD Preview Server?
Read by the game's server browser, the tags Rusthub.net | SD Preview Server publishes are: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slot count is 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^c (Creative): Build freely, gather nothing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rusthub.net | SD Preview Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rusthub.net | SD Preview Server: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Rusthub.net | SD Preview Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Linux for Rusthub.net | SD Preview Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Rusthub.net | SD Preview Server smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 45. It held up to 99,021 entities: everything from buildings to deployables in the world. The maximum memory used was 3,992 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Rusthub.net | SD Preview Server?
Rusthub.net | SD Preview Server is currently online. The uptime it reports shows a restart roughly 5 days 15 hours ago. It was up 100% of the time over the last 5 full days, 120 of 120 hours. On 8 October 2026, BestRustServers.xyz saw it for the first time.
Where can Rusthub.net | SD Preview Server be found?
No region is given by Rusthub.net | SD Preview Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.97.76:60607 is its address.
Settings & Map
Which map is used on Rusthub.net | SD Preview Server?
A custom map of size 4,000 is what Rusthub.net | SD Preview Server runs. Its map file is published, so this page allows its download.
What rules and configuration does Rusthub.net | SD Preview Server have?
A gather rate is not given in the name Rusthub.net | SD Preview Server. No group limit is stated; the game's default of 8 players applies. It runs build & creative, no gathering: sandbox building. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
Rusthub.net | SD Preview Server wipe schedule: what does it show?
Rusthub.net | SD Preview Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 5 days 18 hours.
Join Server
How can I connect to Rusthub.net | SD Preview Server?
To connect, type client.connect 66.51.97.76:60607 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://rusthub.net/.
Server tags
Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167231,ts8,^o^z,rustmaps
Game
gmvanilla- Game mode Survival, vanilla style.
mp20- Max players Slot count is 20.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^c- Creative Build freely, gather nothing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Other
rustmaps- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.