Persephone National Park
NA 66.51.98.73:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Persephone National Park ranking: what position does it hold?
In North America, Persephone National Park is #1,436; across all ranked servers, #13,751 on player hours over the last seven days, in the top 62%.
What is the player count on Persephone National Park?
The current player count for Persephone National Park is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Persephone National Park be interpreted?
For Persephone National Park, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Persephone National Park appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Persephone National Park: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
Persephone National Park Rust version: which one?
On Linux, Persephone National Park runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Persephone National Park performance: is it smooth?
For the past 48 hours, server fps averaged 45, never dropping below 5. It held up to 103,740 entities: everything from buildings to deployables in the world. Memory use peaked at 3,229 MB. A climbing entity count and low fps are felt by players as lag.
Persephone National Park uptime and reliability: what are they?
At the moment, Persephone National Park is up. The uptime it reports shows a restart roughly 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Persephone National Park be found?
Its NA tag places Persephone National Park in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.73:28010.
Rules & Map
What is the map on Persephone National Park?
On Persephone National Park, the map is procedural, size 4,250 with seed 1968236988, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Persephone National Park?
The name Persephone National Park carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
Persephone National Park wipe schedule: what does it show?
Once a month Persephone National Park wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 15 hours. Monthly wipes appear in its tags.
What happens on wipe day on Persephone National Park?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Persephone National Park?
To connect, type client.connect 66.51.98.73:28010 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://persephonepark.com.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.