RARustTesting
66.51.99.118:34118 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:21 UTC 14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC 16d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC 17d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC 19d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC 20d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC 21d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC 23d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RARustTesting?
Rank #6,987 over the last seven days in player hours: RARustTesting, inside the top 32% of ranked servers.
Is RARustTesting busy?
The current player count for RARustTesting is 0, out of 10 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
RARustTesting tags: what do they indicate?
The game's server browser reads these tags from RARustTesting: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; oxidation (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RARustTesting appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RARustTesting are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is RARustTesting on?
The combination is Rust network protocol 2634 and build 167781 on Linux for RARustTesting. Joining requires the same protocol; Steam updates your game for you.
How reliable is RARustTesting and is it online?
At the moment, RARustTesting is up. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can RARustTesting be found?
No region is given by RARustTesting. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.118:34118.
Settings & Map
RARustTesting rules and settings: what are they?
The name RARustTesting carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Schedule
When does RARustTesting wipe?
The wipe times of RARustTesting are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 14 days 18 hours.
What happens on wipe day on RARustTesting?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
RARustTesting joining: how is it done?
Enter client.connect 66.51.99.118:34118 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Other
oxidation- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.