Future Lounge
66.51.99.145:28055 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:40 UTC 1d ago | – | – | running | 1 |
| Mon 12 Oct, 21:45 UTC 2d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Future Lounge sit in the rankings?
In the top 34% of all ranked servers, Future Lounge is #7,449 on player hours for the last seven days.
Is Future Lounge busy?
Future Lounge is not online at the moment; its last appearance was 23 hours ago. Averaged across the last seven days: 1 players, peaking at 2. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Tags & Lists
How should the tags on Future Lounge be interpreted?
The game's server browser reads these tags from Future Lounge: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Future Lounge in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Future Lounge are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Future Lounge Rust version: which one?
On Linux, Future Lounge runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Future Lounge?
Over 48 hours, it averaged 240 server fps; the lowest was 240. It held up to 3,486 entities: everything from buildings to deployables in the world. Memory use peaked at 2,330 MB. A climbing entity count and low fps are felt by players as lag.
Future Lounge uptime and reliability: what are they?
Last seen 23 hours ago, Future Lounge is currently offline. The uptime it reports shows a restart roughly 2 hours ago. It was up 11% of the time over the last 7 full days, 19 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
What is the location of Future Lounge?
There is no region published by Future Lounge. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.145:28055.
Settings & Map
What is the map on Future Lounge?
Generated by the game, the map on Future Lounge is procedural, size 5,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What are the settings and rules for Future Lounge?
No gather rate appears in the name of Future Lounge. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does Future Lounge wipe?
Too few wipes are on record for Future Lounge to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 26 hours.
What happens on wipe day on Future Lounge?
An average peak of 2 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
Connect
Future Lounge joining: how is it done?
Use the F1 console: client.connect 66.51.99.145:28055. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.