[US] ZULU // PVE-PVP
NA 66.51.99.155:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 43% in NA, and #281 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [US] ZULU // PVE-PVP?
Player hours over the last seven days place [US] ZULU // PVE-PVP at #787 in North America, and at #4,441 in the top 20% of ranked servers. Within the quad group, it is #281.
Is [US] ZULU // PVE-PVP busy?
0 of 100 slots are filled on [US] ZULU // PVE-PVP at the moment. The seven-day average player count stands at 0, and the highest point was 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 3 players.
Tags & Lists
[US] ZULU // PVE-PVP tags: what do they indicate?
The game's server browser reads these tags from [US] ZULU // PVE-PVP: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [US] ZULU // PVE-PVP?
The BestRustServers.xyz lists that include [US] ZULU // PVE-PVP are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [US] ZULU // PVE-PVP on?
The combination is Rust network protocol 2634 and build 167781 on Linux for [US] ZULU // PVE-PVP. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [US] ZULU // PVE-PVP?
Its average server fps over the last 48 hours was 46, with a low of 5. Buildings, deployables and the rest of the world accounted for up to 122,134 entities. Memory use peaked at 3,550 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [US] ZULU // PVE-PVP?
The server is online: [US] ZULU // PVE-PVP. The uptime it reports shows a restart roughly 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 5 October 2026.
Where can [US] ZULU // PVE-PVP be found?
With its NA tag, [US] ZULU // PVE-PVP lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.155:28020 is its address.
Settings & Map
What is the map on [US] ZULU // PVE-PVP?
Generated by the game, the map on [US] ZULU // PVE-PVP is procedural, size 4,096, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
[US] ZULU // PVE-PVP rules and settings: what are they?
The name [US] ZULU // PVE-PVP carries no gather multiplier. A group of 4 players is the maximum, given as quad. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
When does [US] ZULU // PVE-PVP wipe?
From the force wipe, an estimate is made of [US] ZULU // PVE-PVP's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 9 days 16 hours. Monthly wipes appear in its tags.
Connect
What is the process to join [US] ZULU // PVE-PVP?
Enter client.connect 66.51.99.155:28020 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts4- Group limit 4 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.