FINAL ORDER STAGING
66.51.99.158:3700 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
FINAL ORDER STAGING ranking: what position does it hold?
Rank #15,498 over the last seven days in player hours: FINAL ORDER STAGING, inside the top 68% of ranked servers.
What is the player count on FINAL ORDER STAGING?
FINAL ORDER STAGING is not online at the moment; its last appearance was 22 days 8 hours ago.
Tags & Lists
FINAL ORDER STAGING tags: what do they indicate?
The game's server browser reads these tags from FINAL ORDER STAGING: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165021 (Build): Game build number: 165021; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
FINAL ORDER STAGING in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include FINAL ORDER STAGING: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
FINAL ORDER STAGING Rust version: which one?
Rust network protocol 2633 and build 165021 on Linux is what FINAL ORDER STAGING uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is FINAL ORDER STAGING and is it online?
Last seen 22 days 8 hours ago, FINAL ORDER STAGING is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, BestRustServers.xyz saw it for the first time.
Where can FINAL ORDER STAGING be found?
No region is published by FINAL ORDER STAGING. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.158:3700.
Rules and Settings
What is the map on FINAL ORDER STAGING?
On FINAL ORDER STAGING, the map is procedural, size 4,500 with seed 1, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does FINAL ORDER STAGING have?
The name FINAL ORDER STAGING carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Schedule
When does FINAL ORDER STAGING wipe?
The record holds too few wipes for FINAL ORDER STAGING to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 47 days 3 hours.
Connect
What is the process to join FINAL ORDER STAGING?
To connect, type client.connect 66.51.99.158:3700 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165021,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165021- Build Game build number: 165021.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.