CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY
NA 66.51.99.162:28125 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 01:13 UTC, in 12d 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 5hMon 26 Oct, 01:13 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 26d 5hMon 9 Nov, 01:13 UTC
- 40d 5hMon 23 Nov, 01:13 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:13 UTC 1d ago | – | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY sit in the rankings?
CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY ranks #621 in North America and #3,485 overall on player hours over the last seven days, in the top 16% of ranked servers.
Is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY busy?
CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: 2 players now, with 100 slots available. The average player count over the last seven days is 2, with a peak of 8. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 7 players.
Tags & Lists
What is the meaning of the tags on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
Read by the game's server browser, the tags CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who is the operator of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
11 other servers we track also publish a creedrustservers.com hostname, as does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, so the same operator most likely runs them.
Where does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Details
What Rust version is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY on?
Rust network protocol 2634 and build 167781 on Linux is what CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY uses. Your game has to match the protocol to connect; Steam takes care of updating it.
CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY performance: is it smooth?
Over 48 hours, it averaged 77 server fps; the lowest was 36. The entity count reached 168,180, covering buildings, deployables and all other world objects. Memory use peaked at 4,902 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY and is it online?
At the moment, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is up. The uptime it reports shows a restart roughly 7 hours ago. It was up 86% of the time over the last 3 full days, 62 of 72 hours. The first time BestRustServers.xyz saw it was on 9 October 2026.
What is the location of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
In North America, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.162:28125 is its address.
Rules and Settings
CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY map: which one is it?
Generated by the game, the map on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is procedural, size 4,500, seed 1586544950. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Procedural.
What are the settings and rules for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
No gather rate appears in the name of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Information
On what schedule does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY wipe?
As CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Monday 26 October at 01:13 UTC. Its world dates from 42 hours. Its tags declare wipes every two weeks.
Join Server
CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY joining: how is it done?
Use the F1 console: client.connect 66.51.99.162:28125. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://creedrustservers.com.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.