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BestRustServers.xyz

44,974 players on 11,501 servers

Online #5,724

TURTLE KINGDOM 2X ONE GRID

66.51.99.165:28005 checked 10m ago

2x quad moddedoxide

Players

Now0/75
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5210:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, and #343 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:47 UTC 10d ago 8 – running 0
Thu 1 Oct, 19:27 UTCFW 12d ago 1 – 1.9 days 0
Mon 21 Sep, 02:14 UTC 23d ago 2 halved by day 6 10.7 days 0
Mon 14 Sep, 01:37 UTC 30d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 373 on average
233/250
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 269 on average
131/150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 189 on average
133/200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 12.10quad · 2x · biweekly · 159 on average
61/200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average
28/200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 112 on average
67/200

Quick answers

from the figures on this page

Player Count

Where does TURTLE KINGDOM 2X ONE GRID sit in the rankings?

Rank #5,724 over the last seven days in player hours: TURTLE KINGDOM 2X ONE GRID, inside the top 26% of ranked servers. In the quad category, its position is #343.

Is TURTLE KINGDOM 2X ONE GRID busy?

The current player count for TURTLE KINGDOM 2X ONE GRID is 0, out of 75 slots. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 2 players.

Tags and Filters

What is the meaning of the tags on TURTLE KINGDOM 2X ONE GRID?

For TURTLE KINGDOM 2X ONE GRID, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp75 (Max players): Slot count is 75; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

TURTLE KINGDOM 2X ONE GRID in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include TURTLE KINGDOM 2X ONE GRID are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server Information

TURTLE KINGDOM 2X ONE GRID Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Linux for TURTLE KINGDOM 2X ONE GRID. Your game has to match the protocol to connect; Steam takes care of updating it.

TURTLE KINGDOM 2X ONE GRID performance: is it smooth?

For the past 48 hours, server fps averaged 59, never dropping below 40. The entity count reached 38,323, covering buildings, deployables and all other world objects. Memory use peaked at 2,021 MB. What players experience as lag is low fps combined with a rising entity count.

TURTLE KINGDOM 2X ONE GRID uptime and reliability: what are they?

TURTLE KINGDOM 2X ONE GRID is currently online. About 18 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 160 of 168 hours, 95% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

TURTLE KINGDOM 2X ONE GRID location: where is it?

There is no region published by TURTLE KINGDOM 2X ONE GRID. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.165:28005.

Rules and Settings

Which map is used on TURTLE KINGDOM 2X ONE GRID?

A procedural map of size 1,650 and seed 1337 is what TURTLE KINGDOM 2X ONE GRID runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What are the settings and rules for TURTLE KINGDOM 2X ONE GRID?

2x gather: that is the rate TURTLE KINGDOM 2X ONE GRID states in its name. Listed group: quad, capped at 4 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.

Wipe Schedule

TURTLE KINGDOM 2X ONE GRID wipe schedule: what does it show?

With irregular wipe times on TURTLE KINGDOM 2X ONE GRID, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 16 hours.

What happens on wipe day on TURTLE KINGDOM 2X ONE GRID?

An average peak of 4 players was drawn by its recent wipes. 32 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 4.

Connect

TURTLE KINGDOM 2X ONE GRID joining: how is it done?

Use the F1 console: client.connect 66.51.99.165:28005. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://turtle-kingdom.tebex.io/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp75
Max players Slot count is 75.
ts4
Group limit Teams can have at most 4 members.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.