Dead Man Rust HardCore
NA 66.51.99.44:28010 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTCFW 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Dead Man Rust HardCore ranking: what position does it hold?
Dead Man Rust HardCore ranks #1,418 in North America and #13,526 overall on player hours over the last seven days, in the top 61% of ranked servers.
What is the player count on Dead Man Rust HardCore?
The current player count for Dead Man Rust HardCore is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
What is the meaning of the tags on Dead Man Rust HardCore?
The game's server browser reads these tags from Dead Man Rust HardCore: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): Team system disabled; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^h (Hardcore): Fewer assists and a rougher survival in Facepunch's hardcore mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Dead Man Rust HardCore appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Dead Man Rust HardCore are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Dead Man Rust HardCore on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Dead Man Rust HardCore. Joining requires the same protocol; Steam updates your game for you.
Dead Man Rust HardCore performance: is it smooth?
Its average server fps over the last 48 hours was 52, with a low of 5. It held up to 110,393 entities: everything from buildings to deployables in the world. Memory use peaked at 3,609 MB. Players feel lag when fps is low and entity count climbs.
Dead Man Rust HardCore uptime and reliability: what are they?
Dead Man Rust HardCore is currently online. The uptime it reports shows a restart roughly 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Dead Man Rust HardCore be found?
In North America, Dead Man Rust HardCore lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.44:28010 is its address.
Settings & Map
Which map is used on Dead Man Rust HardCore?
Generated by the game, the map on Dead Man Rust HardCore is procedural and has size 4,500.
What are the settings and rules for Dead Man Rust HardCore?
The name Dead Man Rust HardCore carries no gather multiplier. The server does not publish a group limit. Listed as hardcore, Facepunch's most difficult mode. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
Dead Man Rust HardCore wipe schedule: what does it show?
Dead Man Rust HardCore wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 21 hours. The tags declare wipes once a month.
On Dead Man Rust HardCore, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 11 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Dead Man Rust HardCore?
Enter client.connect 66.51.99.44:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^h,NA,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore- Game mode A harsher ruleset: hardcore.
mp50- Max players The server has 50 slots.
ts0- Group limit Team system disabled.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^h- Hardcore Fewer assists and a rougher survival in Facepunch's hardcore mode.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.