[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
NA 66.51.99.45:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
- usual gap
- 0.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 21d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTCFW 13d ago | 6 | – | running | 0 |
| Thu 1 Oct, 09:24 UTC 14d ago | 4 | – | 0.4 days | 1 |
| Wed 30 Sep, 09:27 UTC 15d ago | 5 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit in the rankings?
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! ranks #457 in North America and #2,619 overall on player hours over the last seven days, in the top 12% of ranked servers.
What is the player count on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The current player count for [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is 1, out of 50 slots. The average player count over the last seven days is 2, with a peak of 7. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 6 players.
Server Tags
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! tags: what do they indicate?
Read by the game's server browser, the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US] Immortal Trial's | PVE | Perm Deep Sea | & more! are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! on?
Rust network protocol 2634 and build 167781 on Linux is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Its average server fps over the last 48 hours was 50, with a low of 5. Buildings, deployables and the rest of the world accounted for up to 126,456 entities. At its highest, memory usage was 4,433 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The server is online: [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. About 20 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found?
With its NA tag, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.45:28000 is its address.
Settings & Map
What is the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
A procedural map of size 4,250 and seed 1337 is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
What rules and configuration does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! have?
No gather rate appears in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Schedule
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe schedule: what does it show?
Once a month [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 15 hours. The tags declare wipes once a month.
What happens on wipe day on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
An average peak of 5 players was drawn by its recent wipes. 45 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
To connect, type client.connect 66.51.99.45:28000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.