Rustmod.cc PVE | Raidable Bases |
NA 66.51.99.45:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
- usual gap
- 3.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:36 UTC 8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:26 UTCFW 12d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rustmod.cc PVE | Raidable Bases | ranking: what position does it hold?
Player hours over the last seven days place Rustmod.cc PVE | Raidable Bases | at #1,439 in North America, and at #13,758 in the top 62% of ranked servers.
What is the player count on Rustmod.cc PVE | Raidable Bases |?
The current player count for Rustmod.cc PVE | Raidable Bases | is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
What is the meaning of the tags on Rustmod.cc PVE | Raidable Bases |?
Read by the game's server browser, the tags Rustmod.cc PVE | Raidable Bases | publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rustmod.cc PVE | Raidable Bases | appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rustmod.cc PVE | Raidable Bases |: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Rustmod.cc PVE | Raidable Bases | on?
The combination is Rust network protocol 2634 and build 167584 on Linux for Rustmod.cc PVE | Raidable Bases |. Joining requires the same protocol; Steam updates your game for you.
Rustmod.cc PVE | Raidable Bases | performance: is it smooth?
Over 48 hours, it averaged 120 server fps; the lowest was 116. Buildings, deployables and the rest of the world accounted for up to 3,075 entities. Memory use peaked at 3,377 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Rustmod.cc PVE | Raidable Bases | and is it online?
The server is online: Rustmod.cc PVE | Raidable Bases |. According to its reported uptime, the last restart was about 33 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Rustmod.cc PVE | Raidable Bases | location: where is it?
Its NA tag places Rustmod.cc PVE | Raidable Bases | in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.45:28025.
Settings & Map
Rustmod.cc PVE | Raidable Bases | map: which one is it?
Generated by the game, the map on Rustmod.cc PVE | Raidable Bases | is procedural, size 1,000, seed 55555. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Rustmod.cc PVE | Raidable Bases | have?
A gather rate is not given in the name Rustmod.cc PVE | Raidable Bases |. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
Rustmod.cc PVE | Raidable Bases | wipe schedule: what does it show?
Rustmod.cc PVE | Raidable Bases | wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 8 days 13 hours. The tags declare wipes once a month.
On Rustmod.cc PVE | Raidable Bases |, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 7 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Rustmod.cc PVE | Raidable Bases |?
Use the F1 console: client.connect 66.51.99.45:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://rustmod.cc.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.