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35,515 players on 11,488 servers

Online #10,825

HighMiles Test server

66.51.99.4:40123 checked 7m ago

moddedoxide

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 20:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 20:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC 7h ago – – running 0
Sat 10 Oct, 21:52 UTC 3d ago 1 held half 3 days 0
Sat 10 Oct, 13:05 UTC 3d ago 1 – 0.4 days 1
Tue 6 Oct, 00:20 UTC 8d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
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Quick answers

from the figures on this page

Player Numbers

What is the rank of HighMiles Test server?

Rank #10,825 over the last seven days in player hours: HighMiles Test server, inside the top 48% of ranked servers.

How many players are on HighMiles Test server?

0 of 10 slots are filled on HighMiles Test server at the moment. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 1 players.

Server Tags

What is the meaning of the tags on HighMiles Test server?

The game's server browser reads these tags from HighMiles Test server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

HighMiles Test server in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include HighMiles Test server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Information

HighMiles Test server Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Linux for HighMiles Test server. Your game has to match the protocol to connect; Steam takes care of updating it.

HighMiles Test server performance: is it smooth?

Over 48 hours, it averaged 30 server fps; the lowest was 22. Buildings, deployables and the rest of the world accounted for up to 121,812 entities. At its highest, memory usage was 8,280 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is HighMiles Test server and is it online?

The server is online: HighMiles Test server. About 6 hours ago is when it last restarted, based on its uptime. It was up 51% of the time over the last 7 full days, 85 of 168 hours. On 3 October 2026, BestRustServers.xyz saw it for the first time.

What is the location of HighMiles Test server?

There is no region published by HighMiles Test server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:40123 is its address.

Settings & Map

HighMiles Test server map: which one is it?

Generated by the game, the map on HighMiles Test server is procedural, size 3,800, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.

HighMiles Test server rules and settings: what are they?

No gather rate appears in the name of HighMiles Test server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.

Wipe Cycle

When does HighMiles Test server wipe?

The wipe times of HighMiles Test server are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 hours.

What happens on wipe day on HighMiles Test server?

The average busiest point of its recent wipes was 1 players. 45 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How to Join

How can I connect to HighMiles Test server?

To connect, type client.connect 66.51.99.4:40123 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://highs-pve-server.paynow.store/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.