[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
NA 66.51.99.56:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 53% in NA, and #343 of the quad servers (top 42%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence
- usual gap
- 6.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1.5
Coming wipes
- 21d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:40 UTC 3d ago | 5 | – | running | 1 |
| Sat 10 Oct, 00:31 UTC 5d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:20 UTCFW 13d ago | 0 | – | 8.3 days | 0 |
| Mon 21 Sep, 21:54 UTC 23d ago | 2 | halved by day 1 | 9.9 days | 0 |
| Thu 17 Sep, 19:06 UTC 27d ago | 1 | halved by day 2 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ ranks #971 in North America and #5,763 overall on player hours over the last seven days, in the top 26% of ranked servers. In the quad category, its position is #343.
Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ busy?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 5. In the last 48 hours, 03:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ be interpreted?
For [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The BestRustServers.xyz lists that include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ are: Rust servers with 2x gather rate, Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Information
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 57. It held up to 97,081 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,789 MB. A climbing entity count and low fps are felt by players as lag.
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ uptime and reliability: what are they?
At the moment, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is up. About 3 days 12 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
In North America, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.56:28000 is its address.
Rules and Settings
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ map: which one is it?
A procedural map of size 4,020 and seed 1337 is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ rules and settings: what are they?
2x gather: that is the rate [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ states in its name. Listed group: quad, capped at 4 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Cycle
When does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipe?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 3 days 14 hours. The tags state a weekly wipe cycle.
On [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 8 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.5.
Join Server
How can I connect to [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Use the F1 console: client.connect 66.51.99.56:28000. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/uz6kM6pUqq is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts4,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.