Pine Hosting - Slydrs World
NA 66.51.99.62:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 22:28 UTC, in 5d 6h. Its biweekly schedule tag · low confidence
- usual gap
- 3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 75% else halves by day 1
Coming wipes
- 5d 6hMon 19 Oct, 22:28 UTC
- 19d 6hMon 2 Nov, 22:28 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 33d 6hMon 16 Nov, 22:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:28 UTC 8d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:06 UTCFW 12d ago | 1 | held half | 4.1 days | 1 |
| Tue 29 Sep, 17:36 UTC 14d ago | 3 | halved by day 1 | 2.1 days | 1 |
| Fri 25 Sep, 17:21 UTC 18d ago | 1 | held half | 4 days | 1 |
| Mon 21 Sep, 02:01 UTC 23d ago | 1 | held half | 4.6 days | 1 |
| Sun 20 Sep, 01:36 UTC 24d ago | 1 | – | 1 days | 0 |
| Sat 19 Sep, 01:06 UTC 25d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Pine Hosting - Slydrs World?
Player hours over the last seven days place Pine Hosting - Slydrs World at #1,294 in North America, and at #9,899 in the top 45% of ranked servers.
How many players are on Pine Hosting - Slydrs World?
The current player count for Pine Hosting - Slydrs World is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
What is the meaning of the tags on Pine Hosting - Slydrs World?
Read by the game's server browser, the tags Pine Hosting - Slydrs World publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Pine Hosting - Slydrs World?
The BestRustServers.xyz lists that include Pine Hosting - Slydrs World are: Rust community servers, ranked and North American Rust servers. These filters on the server list display it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Overview
Pine Hosting - Slydrs World Rust version: which one?
On Linux, Pine Hosting - Slydrs World runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Pine Hosting - Slydrs World?
Its average server fps over the last 48 hours was 59, with a low of 35. It held up to 47,437 entities: everything from buildings to deployables in the world. The maximum memory used was 2,728 MB. A climbing entity count and low fps are felt by players as lag.
Pine Hosting - Slydrs World uptime and reliability: what are they?
At the moment, Pine Hosting - Slydrs World is up. The uptime it reports shows a restart roughly 8 days 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Pine Hosting - Slydrs World?
In North America, Pine Hosting - Slydrs World lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.62:28000.
Settings & Map
Pine Hosting - Slydrs World map: which one is it?
A procedural map of size 3,000 and seed 1 is what Pine Hosting - Slydrs World runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Pine Hosting - Slydrs World rules and settings: what are they?
No gather rate appears in the name of Pine Hosting - Slydrs World. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does Pine Hosting - Slydrs World wipe?
The prediction for Pine Hosting - Slydrs World follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Monday 19 October at 22:28 UTC. The world in play was made 8 days 17 hours. Its tags declare wipes every two weeks.
On Pine Hosting - Slydrs World, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 75% of recent wipes. When it fell, the crowd dropped under half by day 1.
How to Join
What is the process to join Pine Hosting - Slydrs World?
Use the F1 console: client.connect 66.51.99.62:28000. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs166652,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.