Spoonkid PvE 1.00x | NO KOS | SafeZones | Events
66.51.99.65:28100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
- usual gap
- 2.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:13 UTC 9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:21 UTCFW 12d ago | 0 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Spoonkid PvE 1.00x | NO KOS | SafeZones | Events sit in the rankings?
Rank #10,260 over the last seven days in player hours: Spoonkid PvE 1.00x | NO KOS | SafeZones | Events, inside the top 46% of ranked servers.
How many players are on Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
The current player count for Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 1.
Tags & Lists
Spoonkid PvE 1.00x | NO KOS | SafeZones | Events tags: what do they indicate?
Read by the game's server browser, the tags Spoonkid PvE 1.00x | NO KOS | SafeZones | Events publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Spoonkid PvE 1.00x | NO KOS | SafeZones | Events in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Spoonkid PvE 1.00x | NO KOS | SafeZones | Events are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server Information
Spoonkid PvE 1.00x | NO KOS | SafeZones | Events Rust version: which one?
Rust network protocol 2634 and build 166652 on Linux is what Spoonkid PvE 1.00x | NO KOS | SafeZones | Events uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
Its average server fps over the last 48 hours was 57, with a low of 11. Buildings, deployables and the rest of the world accounted for up to 117,549 entities. Memory use peaked at 5,947 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
At the moment, Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is up. According to its reported uptime, the last restart was about 9 days 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 1 October 2026, BestRustServers.xyz saw it for the first time.
Where can Spoonkid PvE 1.00x | NO KOS | SafeZones | Events be found?
There is no region published by Spoonkid PvE 1.00x | NO KOS | SafeZones | Events. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.65:28100 is its address.
Rules & Map
Spoonkid PvE 1.00x | NO KOS | SafeZones | Events map: which one is it?
On Spoonkid PvE 1.00x | NO KOS | SafeZones | Events, the map is procedural, size 4,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
1x gather: that is the rate Spoonkid PvE 1.00x | NO KOS | SafeZones | Events states in its name. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does Spoonkid PvE 1.00x | NO KOS | SafeZones | Events wipe?
The force wipe is the one monthly wipe on Spoonkid PvE 1.00x | NO KOS | SafeZones | Events. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 9 days 22 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Spoonkid PvE 1.00x | NO KOS | SafeZones | Events joining: how is it done?
Enter client.connect 66.51.99.65:28100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://www.youtube.com/@walski_?cbrd=1&ucbcb=1.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.