[US] Chronic Condition
NA 66.51.99.69:28065 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] Chronic Condition sit in the rankings?
[US] Chronic Condition ranks #1,552 in North America and #15,983 overall on player hours over the last seven days, in the top 71% of ranked servers.
What is the player count on [US] Chronic Condition?
The current player count for [US] Chronic Condition is 0, out of 50 slots. The average player count over the last seven days is 0.
Tags and Filters
How should the tags on [US] Chronic Condition be interpreted?
For [US] Chronic Condition, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [US] Chronic Condition appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [US] Chronic Condition: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [US] Chronic Condition on?
Rust network protocol 2634 and build 167584 on Linux is what [US] Chronic Condition uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [US] Chronic Condition smooth?
For the past 48 hours, server fps averaged 60, never dropping below 58. Buildings, deployables and the rest of the world accounted for up to 110,134 entities. Memory use peaked at 3,515 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [US] Chronic Condition and is it online?
At the moment, [US] Chronic Condition is up. The uptime it reports shows a restart roughly 8 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can [US] Chronic Condition be found?
Its NA tag places [US] Chronic Condition in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.69:28065.
Rules & Map
[US] Chronic Condition map: which one is it?
A procedural map of size 4,250 and seed 1564901445 is what [US] Chronic Condition runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [US] Chronic Condition?
The name [US] Chronic Condition carries no gather multiplier. Up to 16 players per group. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Schedule
When does [US] Chronic Condition wipe?
The force wipe is the one monthly wipe on [US] Chronic Condition. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 11 days 10 hours. Monthly wipes appear in its tags.
What happens on wipe day on [US] Chronic Condition?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
[US] Chronic Condition joining: how is it done?
To connect, type client.connect 66.51.99.69:28065 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167584,ts16,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players The server has 50 slots.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.