OldFarts PVE
NA 66.51.99.76:28005 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTCFW 12d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of OldFarts PVE?
In North America, OldFarts PVE is #550; across all ranked servers, #3,132 on player hours over the last seven days, in the top 14%.
Is OldFarts PVE busy?
3 of 100 slots are filled on OldFarts PVE at the moment. The average player count over the last seven days is 1, with a peak of 6. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 4 players.
Server Tags
How should the tags on OldFarts PVE be interpreted?
The game's server browser reads these tags from OldFarts PVE: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does OldFarts PVE appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include OldFarts PVE: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
OldFarts PVE Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what OldFarts PVE uses. Steam updates your game automatically, but it needs to match the protocol to join.
OldFarts PVE performance: is it smooth?
Its average server fps over the last 48 hours was 57, with a low of 4. It held up to 137,324 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,392 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of OldFarts PVE?
At the moment, OldFarts PVE is up. The uptime it reports shows a restart roughly 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
OldFarts PVE location: where is it?
With its NA tag, OldFarts PVE lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.76:28005 is its address.
Rules and Settings
Which map is used on OldFarts PVE?
On OldFarts PVE, the map is procedural, size 4,500 with seed 287175241, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does OldFarts PVE have?
No gather rate appears in the name of OldFarts PVE. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does OldFarts PVE wipe?
The force wipe is the one monthly wipe on OldFarts PVE. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 3 hours. Its tags give a wipe schedule of one month.
On OldFarts PVE, what occurs on wipe day?
The average busiest point of its recent wipes was 10 players. 9 hours after the latest wipe, the crowd hit its peak.
How to Join
OldFarts PVE joining: how is it done?
Enter client.connect 66.51.99.76:28005 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://OldFartCommunity.com is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.