Grub’s Warzone
NA 66.51.99.79:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 66% in NA, and #460 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 20:04 UTC, in 3d 12h. Its weekly schedule tag · low confidence
- usual gap
- 3.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 3d 12hSun 18 Oct, 20:04 UTC
- 10d 12hSun 25 Oct, 20:04 UTC
- 17d 12hSun 1 Nov, 20:04 UTC
- 21d 11hThu 5 Nov, 19:00 UTCFW
- 24d 12hSun 8 Nov, 20:04 UTC
- 31d 12hSun 15 Nov, 20:04 UTC
- 38d 12hSun 22 Nov, 20:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:04 UTC 3d ago | 2 | – | running | 0 |
| Sun 11 Oct, 11:16 UTC 3d ago | 2 | – | 0.4 days | 1 |
| Sat 10 Oct, 03:49 UTC 5d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 23:57 UTC 20d ago | 1 | halved by day 3 | 15.2 days | 0 |
| Sun 20 Sep, 00:56 UTC 25d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Grub’s Warzone sit in the rankings?
Player hours over the last seven days place Grub’s Warzone at #1,223 in North America, and at #8,470 in the top 38% of ranked servers. In the quad category, its position is #460.
What is the player count on Grub’s Warzone?
The current player count for Grub’s Warzone is 0, out of 100 slots. The seven-day average player count stands at 0, and the highest point was 2.
Tags & Lists
How should the tags on Grub’s Warzone be interpreted?
For Grub’s Warzone, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^q (Premium): Access limited to those with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America; sc1 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Grub’s Warzone appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Grub’s Warzone are: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Server Details
Grub’s Warzone Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for Grub’s Warzone. Joining requires the same protocol; Steam updates your game for you.
Grub’s Warzone performance: is it smooth?
Its average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and the rest of the world accounted for up to 47,672 entities. Memory use peaked at 2,420 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Grub’s Warzone?
Grub’s Warzone is currently online. About 3 days 10 hours ago is when it last restarted, based on its uptime. It was up 70% of the time over the last 7 full days, 118 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Grub’s Warzone be found?
With its NA tag, Grub’s Warzone lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.99.79:28040 is its address.
Settings & Map
Which map is used on Grub’s Warzone?
A procedural map of size 3,000 and seed 123455 is what Grub’s Warzone runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Grub’s Warzone have?
A gather rate is not given in the name Grub’s Warzone. A group of 4 players is the maximum, given as quad. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Access limited to those with Rust's premium status. The server has VAC on.
Wipe Information
On what schedule does Grub’s Warzone wipe?
Its tag supplies the prediction for Grub’s Warzone, because too few wipes are on record to confirm the schedule. On Sunday 18 October at 20:04 UTC the next wipe is due. The current world has been running since 3 days 11 hours. Its tags list a wipe schedule of one week.
What happens on wipe day on Grub’s Warzone?
Across its recent wipes, the busiest point averaged 2 players. 3 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
Grub’s Warzone joining: how is it done?
Enter client.connect 66.51.99.79:28040 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Access limited to those with Rust's premium status.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,^q,sc1,ts4,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^q- Premium Access limited to those with Rust's premium status.
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Other
sc1- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.