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58,696 players on 11,663 servers

Online #6,567

[US] The Salvaged Few

NA 66.51.99.82:28035 checked 13m ago

monthly wipes moddedcarbonpve

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 29% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  • 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:31 UTC 11d ago 3 – running 0
Thu 1 Oct, 22:38 UTCFW 11d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC 19d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC 20d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC 20d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC 21d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average
84/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
56/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average
66/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average
49/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average
68/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average
32/420

Quick answers

from the figures on this page

Player Count

[US] The Salvaged Few ranking: what position does it hold?

Player hours over the last seven days place [US] The Salvaged Few at #1,068 in North America, and at #6,567 in the top 29% of ranked servers.

How many players are on [US] The Salvaged Few?

The current player count for [US] The Salvaged Few is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 2.

Tags & Lists

How should the tags on [US] The Salvaged Few be interpreted?

The game's server browser reads these tags from [US] The Salvaged Few: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does [US] The Salvaged Few appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include [US] The Salvaged Few: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server Information

What Rust version is [US] The Salvaged Few on?

The combination is Rust network protocol 2634 and build 167584 on Linux for [US] The Salvaged Few. Joining requires the same protocol; Steam updates your game for you.

[US] The Salvaged Few performance: is it smooth?

Over 48 hours, it averaged 59 server fps; the lowest was 50. Buildings, deployables and the rest of the world accounted for up to 106,499 entities. The maximum memory used was 4,067 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of [US] The Salvaged Few?

At the moment, [US] The Salvaged Few is up. The uptime it reports shows a restart roughly 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 21 September 2026.

Where can [US] The Salvaged Few be found?

Its NA tag places [US] The Salvaged Few in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.82:28035.

Rules & Map

Which map is used on [US] The Salvaged Few?

Generated by the game, the map on [US] The Salvaged Few is procedural, size 4,500, seed 1337. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.

[US] The Salvaged Few rules and settings: what are they?

A gather rate is not given in the name [US] The Salvaged Few. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC: on.

Wipe Schedule

[US] The Salvaged Few wipe schedule: what does it show?

The force wipe is the one monthly wipe on [US] The Salvaged Few. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 10 days 23 hours. The tags declare wipes once a month.

What happens on wipe day on [US] The Salvaged Few?

The average busiest point of its recent wipes was 2 players. 45 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

Connect

[US] The Salvaged Few joining: how is it done?

Enter client.connect 66.51.99.82:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players Slot count is 50.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, synced to Facepunch's force wipe.

Gameplay

^p
PvE No player combat—the environment is the danger.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.