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BestRustServers.xyz

34,531 players on 11,450 servers

Offline #11,531

Rust Defensive Telemetry Lab

66.68.241.220:28015 checked 1d ago

moddedoxide

Players

Now1/100
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
58/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
46/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
13/700

Quick answers

from the figures on this page

Player Numbers

Where does Rust Defensive Telemetry Lab sit in the rankings?

In the top 52% of all ranked servers, Rust Defensive Telemetry Lab is #11,531 on player hours for the last seven days.

How many players are on Rust Defensive Telemetry Lab?

At this moment, Rust Defensive Telemetry Lab is offline, with the last sighting 47 hours ago. The seven-day average player count stands at 1, and the highest point was 1.

Server Tags

What is the meaning of the tags on Rust Defensive Telemetry Lab?

The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Rust Defensive Telemetry Lab in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Rust Defensive Telemetry Lab are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

What Rust version is Rust Defensive Telemetry Lab on?

Rust network protocol 2634 and build 167398 on Windows is what Rust Defensive Telemetry Lab uses. Steam updates your game automatically, but it needs to match the protocol to join.

Rust Defensive Telemetry Lab uptime and reliability: what are they?

Last seen 47 hours ago, Rust Defensive Telemetry Lab is currently offline. In 1 full day, uptime was 0%; hours online: 0 of 24. On 12 October 2026, BestRustServers.xyz saw it for the first time.

What is the location of Rust Defensive Telemetry Lab?

No region is given by Rust Defensive Telemetry Lab. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.68.241.220:28015 is its address.

Settings & Map

What is the map on Rust Defensive Telemetry Lab?

Generated by the game, the map on Rust Defensive Telemetry Lab is procedural.

What are the settings and rules for Rust Defensive Telemetry Lab?

No gather rate appears in the name of Rust Defensive Telemetry Lab. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.

Wipe Information

When does Rust Defensive Telemetry Lab wipe?

Rust Defensive Telemetry Lab's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 2 days 9 hours.

Connect

Rust Defensive Telemetry Lab joining: how is it done?

Enter client.connect 66.68.241.220:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.