Rise test server 2026
67.188.238.118:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Rise test server 2026 sit in the rankings?
Over the last seven days, Rise test server 2026 ranks #14,497 in player hours, which is in the top 64% of ranked servers.
Is Rise test server 2026 busy?
At this moment, Rise test server 2026 is offline, with the last sighting 9 days 6 hours ago.
Tags & Lists
How should the tags on Rise test server 2026 be interpreted?
Read by the game's server browser, the tags Rise test server 2026 publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rise test server 2026 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rise test server 2026 are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Rise test server 2026 Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for Rise test server 2026. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Rise test server 2026?
Offline now for Rise test server 2026, last seen 9 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 5 October 2026.
What is the location of Rise test server 2026?
There is no region published by Rise test server 2026. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 67.188.238.118:28015.
Settings & Map
What is the map on Rise test server 2026?
A procedural map is what Rise test server 2026 runs, generated by the game.
What are the settings and rules for Rise test server 2026?
A gather rate is not given in the name Rise test server 2026. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Cycle
Rise test server 2026 wipe schedule: what does it show?
Rise test server 2026's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 6 hours.
Connect
How can I connect to Rise test server 2026?
Enter client.connect 67.188.238.118:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.