Local Test Server
68.108.83.102:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Local Test Server ranking: what position does it hold?
Over the last seven days, Local Test Server ranks #14,923 in player hours, which is in the top 67% of ranked servers.
Is Local Test Server busy?
The server Local Test Server is currently offline; it was last seen 7 days ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
What is the meaning of the tags on Local Test Server?
For Local Test Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Local Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Local Test Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Local Test Server on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Local Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Local Test Server?
Last seen 7 days ago, Local Test Server is currently offline. Over the past 6 full days, it was online 0 of 144 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 7 October 2026.
Where can Local Test Server be found?
No region is published by Local Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 68.108.83.102:28015.
Settings & Map
Which map is used on Local Test Server?
A procedural map is what Local Test Server runs, generated by the game.
Local Test Server rules and settings: what are they?
No gather rate appears in the name of Local Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC off.
Wipe Cycle
When does Local Test Server wipe?
Local Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 7 days 1 hours.
How to Join
Local Test Server joining: how is it done?
Use the F1 console: client.connect 68.108.83.102:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.