RustyNailz | Sea Skull Island | Custom Map | PVP
69.234.156.241:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:36 UTC 5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustyNailz | Sea Skull Island | Custom Map | PVP ranking: what position does it hold?
Over the last seven days, RustyNailz | Sea Skull Island | Custom Map | PVP ranks #9,305 in player hours, which is in the top 42% of ranked servers.
How many players are on RustyNailz | Sea Skull Island | Custom Map | PVP?
The current player count for RustyNailz | Sea Skull Island | Custom Map | PVP is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on RustyNailz | Sea Skull Island | Custom Map | PVP be interpreted?
Read by the game's server browser, the tags RustyNailz | Sea Skull Island | Custom Map | PVP publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustyNailz | Sea Skull Island | Custom Map | PVP in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustyNailz | Sea Skull Island | Custom Map | PVP are: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
RustyNailz | Sea Skull Island | Custom Map | PVP Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for RustyNailz | Sea Skull Island | Custom Map | PVP. Joining requires the same protocol; Steam updates your game for you.
RustyNailz | Sea Skull Island | Custom Map | PVP performance: is it smooth?
For the past 48 hours, server fps averaged 95, never dropping below 53. The entity count reached 88,342, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,659 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is RustyNailz | Sea Skull Island | Custom Map | PVP and is it online?
RustyNailz | Sea Skull Island | Custom Map | PVP is currently online. About 21 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 121 of 168 hours, 72% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of RustyNailz | Sea Skull Island | Custom Map | PVP?
No region tag is published by RustyNailz | Sea Skull Island | Custom Map | PVP, but its name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.234.156.241:28015.
Settings & Map
What is the map on RustyNailz | Sea Skull Island | Custom Map | PVP?
Generated by the game, the map on RustyNailz | Sea Skull Island | Custom Map | PVP is procedural, size 6,000, seed 177495434. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
RustyNailz | Sea Skull Island | Custom Map | PVP rules and settings: what are they?
The name RustyNailz | Sea Skull Island | Custom Map | PVP carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Information
RustyNailz | Sea Skull Island | Custom Map | PVP wipe schedule: what does it show?
RustyNailz | Sea Skull Island | Custom Map | PVP's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 4 days 23 hours.
On RustyNailz | Sea Skull Island | Custom Map | PVP, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 6 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to RustyNailz | Sea Skull Island | Custom Map | PVP?
Enter client.connect 69.234.156.241:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/nnztEafQP.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.