Local Dev Server
69.250.66.224:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Local Dev Server ranking: what position does it hold?
Rank #9,171 over the last seven days in player hours: Local Dev Server, inside the top 41% of ranked servers.
Is Local Dev Server busy?
The server Local Dev Server is currently offline; it was last seen 4 days 17 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags and Filters
What is the meaning of the tags on Local Dev Server?
The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Dev Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Dev Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Local Dev Server on?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Dev Server and is it online?
Last seen 4 days 17 hours ago, Local Dev Server is currently offline. Over the past 7 full days, it was online 17 of 168 hours, 10% of the time. The first time BestRustServers.xyz saw it was on 21 September 2026.
Where can Local Dev Server be found?
No region is given by Local Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.250.66.224:28015.
Rules and Settings
Local Dev Server map: which one is it?
Procedural map: that is what Local Dev Server runs, and it is generated by the game.
What are the settings and rules for Local Dev Server?
No gather rate appears in the name of Local Dev Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. The server has VAC off.
Wipe Schedule
Local Dev Server wipe schedule: what does it show?
Local Dev Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 2 hours.
On Local Dev Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Local Dev Server joining: how is it done?
Use the F1 console: client.connect 69.250.66.224:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166655- Build Build 166655.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.