4SG Rust PvE | No Kill | No Raid | No Decay
70.173.255.80:27010 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTCFW 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of 4SG Rust PvE | No Kill | No Raid | No Decay?
Rank #15,746 over the last seven days in player hours: 4SG Rust PvE | No Kill | No Raid | No Decay, inside the top 71% of ranked servers.
Is 4SG Rust PvE | No Kill | No Raid | No Decay busy?
0 of 100 slots are filled on 4SG Rust PvE | No Kill | No Raid | No Decay at the moment. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
4SG Rust PvE | No Kill | No Raid | No Decay tags: what do they indicate?
For 4SG Rust PvE | No Kill | No Raid | No Decay, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
4SG Rust PvE | No Kill | No Raid | No Decay in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include 4SG Rust PvE | No Kill | No Raid | No Decay: Best modded Rust servers, Best Rust PvE servers and Rust roleplay servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
4SG Rust PvE | No Kill | No Raid | No Decay Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for 4SG Rust PvE | No Kill | No Raid | No Decay. Joining requires the same protocol; Steam updates your game for you.
Is the performance on 4SG Rust PvE | No Kill | No Raid | No Decay smooth?
Over 48 hours, it averaged 75 server fps; the lowest was 63. The entity count reached 79,335, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,831 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is 4SG Rust PvE | No Kill | No Raid | No Decay and is it online?
At the moment, 4SG Rust PvE | No Kill | No Raid | No Decay is up. The uptime it reports shows a restart roughly 24 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
4SG Rust PvE | No Kill | No Raid | No Decay location: where is it?
No region is published by 4SG Rust PvE | No Kill | No Raid | No Decay. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 70.173.255.80:27010.
Rules & Map
What is the map on 4SG Rust PvE | No Kill | No Raid | No Decay?
On 4SG Rust PvE | No Kill | No Raid | No Decay, the map is procedural, size 4,096 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What are the settings and rules for 4SG Rust PvE | No Kill | No Raid | No Decay?
A gather rate is not given in the name 4SG Rust PvE | No Kill | No Raid | No Decay. With no stated limit, groups default to 8 players. It runs roleplay, jobs, towns and rules for roleplay. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Information
When does 4SG Rust PvE | No Kill | No Raid | No Decay wipe?
The force wipe is the one monthly wipe on 4SG Rust PvE | No Kill | No Raid | No Decay. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 13 days. Monthly wipes appear in its tags.
What happens on wipe day on 4SG Rust PvE | No Kill | No Raid | No Decay?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
4SG Rust PvE | No Kill | No Raid | No Decay joining: how is it done?
Use the F1 console: client.connect 70.173.255.80:27010. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/4sg.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^r- Roleplay Roleplay server.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.