Development Server
70.50.162.81:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Development Server?
In the top 37% of all ranked servers, Development Server is #8,163 on player hours for the last seven days.
How many players are on Development Server?
At this moment, Development Server is offline, with the last sighting 1 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Server Tags
Development Server tags: what do they indicate?
Read by the game's server browser, the tags Development Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Development Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Development Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
Development Server uptime and reliability: what are they?
Offline now for Development Server, last seen 1 hours ago. Over the past 7 full days, it was online 10 of 168 hours, 6% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Development Server?
No region is given by Development Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 70.50.162.81:28015 is its address.
Rules and Settings
Which map is used on Development Server?
Procedural map: that is what Development Server runs, and it is generated by the game.
Development Server rules and settings: what are they?
A gather rate is not given in the name Development Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does Development Server wipe?
Too few wipes are on record for Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 1 hours.
Connect
Development Server joining: how is it done?
Enter client.connect 70.50.162.81:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.