[Westcoast] Rust Test Server
70.71.132.151:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [Westcoast] Rust Test Server sit in the rankings?
In the top 70% of all ranked servers, [Westcoast] Rust Test Server is #15,342 on player hours for the last seven days.
What is the player count on [Westcoast] Rust Test Server?
The current player count for [Westcoast] Rust Test Server is 0, out of 30 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags and Filters
[Westcoast] Rust Test Server tags: what do they indicate?
The game's server browser reads these tags from [Westcoast] Rust Test Server: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [Westcoast] Rust Test Server?
These BestRustServers.xyz lists include [Westcoast] Rust Test Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is [Westcoast] Rust Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what [Westcoast] Rust Test Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[Westcoast] Rust Test Server performance: is it smooth?
For the past 48 hours, server fps averaged 193, never dropping below 168. Buildings, deployables and the rest of the world accounted for up to 113,253 entities. Memory use peaked at 3,531 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [Westcoast] Rust Test Server?
The server is online: [Westcoast] Rust Test Server. About 11 hours ago is when it last restarted, based on its uptime. On 16 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of [Westcoast] Rust Test Server?
No region is given by [Westcoast] Rust Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 70.71.132.151:28015 is its address.
Rules & Map
What is the map on [Westcoast] Rust Test Server?
On [Westcoast] Rust Test Server, the map is procedural, size 4,500 with seed 6738, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [Westcoast] Rust Test Server have?
A gather rate is not given in the name [Westcoast] Rust Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
When does [Westcoast] Rust Test Server wipe?
The record holds too few wipes for [Westcoast] Rust Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 14 hours.
How to Join
How can I connect to [Westcoast] Rust Test Server?
Use the F1 console: client.connect 70.71.132.151:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp30- Max players The server has 30 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.