My Local Dev Server
71.176.38.233:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:21 UTC 9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of My Local Dev Server?
Over the last seven days, My Local Dev Server ranks #3,411 in player hours, which is in the top 15% of ranked servers.
How many players are on My Local Dev Server?
The current player count for My Local Dev Server is 1, out of 10 slots. The seven-day average player count stands at 1, and the highest point was 1. In the last 48 hours, 12:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
What is the meaning of the tags on My Local Dev Server?
For My Local Dev Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain My Local Dev Server?
The BestRustServers.xyz lists that include My Local Dev Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
My Local Dev Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for My Local Dev Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of My Local Dev Server?
The server is online: My Local Dev Server. It was up 98% of the time over the last 7 full days, 165 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
My Local Dev Server location: where is it?
No region is given by My Local Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 71.176.38.233:28015 is its address.
Rules & Map
What is the map on My Local Dev Server?
Generated by the game, the map on My Local Dev Server is procedural.
What are the settings and rules for My Local Dev Server?
The name My Local Dev Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: off.
Wipe Information
My Local Dev Server wipe schedule: what does it show?
The record holds too few wipes for My Local Dev Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 9 days 20 hours.
On My Local Dev Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join My Local Dev Server?
Enter client.connect 71.176.38.233:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.