LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
72.178.40.244:29015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 20:31 UTC 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit in the rankings?
Rank #16,943 over the last seven days in player hours: LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, inside the top 71% of ranked servers.
What is the player count on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
The server LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is currently offline; it was last seen 15 days 22 hours ago.
Server Tags
What is the meaning of the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
The game's server browser reads these tags from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Last seen 15 days 22 hours ago, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 27 September 2026.
What is the location of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
There is no region published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 72.178.40.244:29015.
Settings & Map
Which map is used on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Generated by the game, the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural.
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rules and settings: what are they?
The name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Schedule
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe schedule: what does it show?
The record holds too few wipes for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 15 days 22 hours.
What happens on wipe day on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER joining: how is it done?
Enter client.connect 72.178.40.244:29015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.