Hell Yeah PVE+
72.208.115.154:20015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Hell Yeah PVE+ ranking: what position does it hold?
In the top 58% of all ranked servers, Hell Yeah PVE+ is #12,920 on player hours for the last seven days.
What is the player count on Hell Yeah PVE+?
0 of 100 slots are filled on Hell Yeah PVE+ at the moment. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
Hell Yeah PVE+ tags: what do they indicate?
Read by the game's server browser, the tags Hell Yeah PVE+ publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Hell Yeah PVE+ in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Hell Yeah PVE+: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
Hell Yeah PVE+ Rust version: which one?
On Linux, Hell Yeah PVE+ runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Hell Yeah PVE+ smooth?
Its average server fps over the last 48 hours was 95, with a low of 76. Buildings, deployables and the rest of the world accounted for up to 119,338 entities. At its highest, memory usage was 5,826 MB. What players experience as lag is low fps combined with a rising entity count.
Hell Yeah PVE+ uptime and reliability: what are they?
Hell Yeah PVE+ is currently online. According to its reported uptime, the last restart was about 5 days 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Hell Yeah PVE+ location: where is it?
There is no region published by Hell Yeah PVE+. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 72.208.115.154:20015 is its address.
Settings & Map
What is the map on Hell Yeah PVE+?
Generated by the game, the map on Hell Yeah PVE+ is procedural, size 4,500, seed 696969. View it on RustMaps from this page: identical size and seed produce an identical map.
Hell Yeah PVE+ rules and settings: what are they?
The name Hell Yeah PVE+ carries no gather multiplier. Up to 100 players per group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Information
Hell Yeah PVE+ wipe schedule: what does it show?
Hell Yeah PVE+ wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 21 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on Hell Yeah PVE+?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
Hell Yeah PVE+ joining: how is it done?
To connect, type client.connect 72.208.115.154:20015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs166494,ts100,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts100- Group limit Team size is capped at 100.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.