PRIVATE
NA 72.34.60.40:29015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 23:17 UTC, in 6d 21h. Its weekly schedule tag · low confidence
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 6d 21hTue 20 Oct, 23:17 UTC
- 13d 21hTue 27 Oct, 23:17 UTC
- 20d 21hTue 3 Nov, 23:17 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 27d 21hTue 10 Nov, 23:17 UTC
- 34d 21hTue 17 Nov, 23:17 UTC
- 41d 21hTue 24 Nov, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:17 UTC 7d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:52 UTC 11d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 05:25 UTC 19d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 03:09 UTC 20d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 09:14 UTC 21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does PRIVATE sit in the rankings?
In North America, PRIVATE is #1,333; across all ranked servers, #10,778 on player hours over the last seven days, in the top 48%.
Is PRIVATE busy?
The current player count for PRIVATE is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 0 players.
Tags and Filters
How should the tags on PRIVATE be interpreted?
Read by the game's server browser, the tags PRIVATE publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
PRIVATE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include PRIVATE are: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Information
PRIVATE Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what PRIVATE uses. Your game has to match the protocol to connect; Steam takes care of updating it.
PRIVATE performance: is it smooth?
Its average server fps over the last 48 hours was 84, with a low of 42. It held up to 39,118 entities: everything from buildings to deployables in the world. Memory use peaked at 4,004 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is PRIVATE and is it online?
The server is online: PRIVATE. About 4 days 1 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 22 September 2026.
What is the location of PRIVATE?
With its NA tag, PRIVATE lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 72.34.60.40:29015 is its address.
Rules and Settings
PRIVATE map: which one is it?
A procedural map of size 4,500 and seed 1337 is what PRIVATE runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
PRIVATE rules and settings: what are they?
No gather rate appears in the name of PRIVATE. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Schedule
PRIVATE wipe schedule: what does it show?
Its tag supplies the prediction for PRIVATE, because too few wipes are on record to confirm the schedule. On Tuesday 20 October at 23:17 UTC the next wipe is due. Its world dates from 7 days 2 hours. Weekly wipes are declared in its tags.
What happens on wipe day on PRIVATE?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.
Join Server
How can I connect to PRIVATE?
Enter client.connect 72.34.60.40:29015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.