[US] Plunder Naval Rust Server | 10/10
NA 72.34.60.40:29420 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 22:34 UTC, in 3d 22h. Its weekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1.5
Coming wipes
- 3d 22hSat 17 Oct, 22:34 UTC
- 10d 22hSat 24 Oct, 22:34 UTC
- 17d 22hSat 31 Oct, 22:34 UTC
- 22d 18hThu 5 Nov, 19:00 UTCFW
- 24d 22hSat 7 Nov, 22:34 UTC
- 31d 22hSat 14 Nov, 22:34 UTC
- 38d 22hSat 21 Nov, 22:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:34 UTC 3d ago | 0 | – | running | 0 |
| Fri 2 Oct, 22:19 UTC 11d ago | 1 | halved by day 1 | 8 days | 0 |
| Fri 25 Sep, 21:59 UTC 18d ago | 6 | halved by day 2 | 7 days | 1 |
| Thu 24 Sep, 06:06 UTC 19d ago | 6 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[US] Plunder Naval Rust Server | 10/10 ranking: what position does it hold?
Player hours over the last seven days place [US] Plunder Naval Rust Server | 10/10 at #1,548 in North America, and at #15,977 in the top 71% of ranked servers.
How many players are on [US] Plunder Naval Rust Server | 10/10?
[US] Plunder Naval Rust Server | 10/10 is not online at the moment; its last appearance was 3 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
[US] Plunder Naval Rust Server | 10/10 tags: what do they indicate?
The game's server browser reads these tags from [US] Plunder Naval Rust Server | 10/10: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US] Plunder Naval Rust Server | 10/10 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [US] Plunder Naval Rust Server | 10/10: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Information
What Rust version is [US] Plunder Naval Rust Server | 10/10 on?
The combination is Rust network protocol 2634 and build 166652 on Windows for [US] Plunder Naval Rust Server | 10/10. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [US] Plunder Naval Rust Server | 10/10 smooth?
For the past 48 hours, server fps averaged 161, never dropping below 143. It held up to 38,438 entities: everything from buildings to deployables in the world. The maximum memory used was 3,997 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [US] Plunder Naval Rust Server | 10/10?
Last seen 3 hours ago, [US] Plunder Naval Rust Server | 10/10 is currently offline. According to its reported uptime, the last restart was about 2 days 20 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 22 September 2026.
Where can [US] Plunder Naval Rust Server | 10/10 be found?
With its NA tag, [US] Plunder Naval Rust Server | 10/10 lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 72.34.60.40:29420 is its address.
Rules and Settings
What is the map on [US] Plunder Naval Rust Server | 10/10?
Generated by the game, the map on [US] Plunder Naval Rust Server | 10/10 is procedural, size 4,500, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does [US] Plunder Naval Rust Server | 10/10 have?
A gather rate is not given in the name [US] Plunder Naval Rust Server | 10/10. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does [US] Plunder Naval Rust Server | 10/10 wipe?
As [US] Plunder Naval Rust Server | 10/10's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Saturday 17 October at 22:34 UTC. The world in play was made 3 days 1 hours. Weekly wipes are declared in its tags.
What happens on wipe day on [US] Plunder Naval Rust Server | 10/10?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to [US] Plunder Naval Rust Server | 10/10?
To connect, type client.connect 72.34.60.40:29420 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/29jEng55cr is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.