RustyWageSlaves 2x Quads Offline Protection
72.48.113.139:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:36 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RustyWageSlaves 2x Quads Offline Protection sit in the rankings?
Rank #5,495 over the last seven days in player hours: RustyWageSlaves 2x Quads Offline Protection, inside the top 25% of ranked servers.
What is the player count on RustyWageSlaves 2x Quads Offline Protection?
0 of 300 slots are filled on RustyWageSlaves 2x Quads Offline Protection at the moment. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Server Tags
How should the tags on RustyWageSlaves 2x Quads Offline Protection be interpreted?
Read by the game's server browser, the tags RustyWageSlaves 2x Quads Offline Protection publishes are: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): Slot count is 300; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
RustyWageSlaves 2x Quads Offline Protection operator: who is it?
The rustywageslaves.com hostname published by RustyWageSlaves 2x Quads Offline Protection is used by no other server we track.
Which lists and filters on BestRustServers.xyz contain RustyWageSlaves 2x Quads Offline Protection?
The BestRustServers.xyz lists that include RustyWageSlaves 2x Quads Offline Protection are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Overview
RustyWageSlaves 2x Quads Offline Protection Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for RustyWageSlaves 2x Quads Offline Protection. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RustyWageSlaves 2x Quads Offline Protection smooth?
For the past 48 hours, server fps averaged 55, never dropping below 16. It held up to 86,277 entities: everything from buildings to deployables in the world. Memory use peaked at 2,780 MB. Players feel lag when fps is low and entity count climbs.
RustyWageSlaves 2x Quads Offline Protection uptime and reliability: what are they?
The server is online: RustyWageSlaves 2x Quads Offline Protection. About 9 hours ago is when it last restarted, based on its uptime. It was up 96% of the time over the last 7 full days, 161 of 168 hours. On 2 October 2026, BestRustServers.xyz saw it for the first time.
RustyWageSlaves 2x Quads Offline Protection location: where is it?
No region is given by RustyWageSlaves 2x Quads Offline Protection. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 72.48.113.139:28015 is its address.
Rules and Settings
RustyWageSlaves 2x Quads Offline Protection map: which one is it?
A procedural map of size 3,700 and seed 585335201 is what RustyWageSlaves 2x Quads Offline Protection runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for RustyWageSlaves 2x Quads Offline Protection?
RustyWageSlaves 2x Quads Offline Protection carries its gather rate in its name: 2x. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
On what schedule does RustyWageSlaves 2x Quads Offline Protection wipe?
Once a month RustyWageSlaves 2x Quads Offline Protection wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 11 days 4 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on RustyWageSlaves 2x Quads Offline Protection?
Across its recent wipes, the busiest point averaged 1 players. 11 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join RustyWageSlaves 2x Quads Offline Protection?
Use the F1 console: client.connect 72.48.113.139:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp300,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp300- Max players Slot count is 300.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.