Test Server 123
72.61.181.165:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTCFW 13d ago | 0 | – | running | 0 |
| Tue 29 Sep, 13:19 UTC 15d ago | 0 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test Server 123 sit in the rankings?
In the top 50% of all ranked servers, Test Server 123 is #11,219 on player hours for the last seven days.
How many players are on Test Server 123?
Test Server 123: 0 players now, with 24 slots available. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on Test Server 123 be interpreted?
For Test Server 123, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Test Server 123?
The BestRustServers.xyz lists that include Test Server 123 are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Test Server 123 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Test Server 123. Your game has to match the protocol to connect; Steam takes care of updating it.
Test Server 123 performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 51. Buildings, deployables and the rest of the world accounted for up to 1,637 entities. The maximum memory used was 1,514 MB. What players experience as lag is low fps combined with a rising entity count.
Test Server 123 uptime and reliability: what are they?
The server is online: Test Server 123. The uptime it reports shows a restart roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Test Server 123 be found?
There is no region published by Test Server 123. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 72.61.181.165:28015 is its address.
Settings & Map
Which map is used on Test Server 123?
On Test Server 123, the map is procedural, size 1,000 with seed 20260829, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
Test Server 123 rules and settings: what are they?
The name Test Server 123 carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
Test Server 123 wipe schedule: what does it show?
The record holds too few wipes for Test Server 123 to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days 4 hours.
What happens on wipe day on Test Server 123?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Test Server 123?
Enter client.connect 72.61.181.165:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp24- Max players Slots: 24.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.