Cr4SH
73.12.28.104:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:41 UTC 9d ago | 1 | – | running | 0 |
| Sun 4 Oct, 00:15 UTC 10d ago | 1 | – | 0.8 days | 1 |
| Mon 28 Sep, 01:31 UTC 16d ago | 1 | held half | 5.9 days | 1 |
| Tue 22 Sep, 21:05 UTC 21d ago | 1 | held half | 5.2 days | 0 |
| Sun 20 Sep, 14:21 UTC 23d ago | 1 | – | 2.3 days | 1 |
| Sat 19 Sep, 05:35 UTC 25d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 12:00 UTC 25d ago | 1 | – | 0.7 days | 0 |
| Wed 16 Sep, 22:03 UTC 27d ago | 1 | – | 1.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Cr4SH sit in the rankings?
Rank #15,962 over the last seven days in player hours: Cr4SH, inside the top 71% of ranked servers.
What is the player count on Cr4SH?
At this moment, Cr4SH is offline, with the last sighting 9 days 11 hours ago.
Tags and Filters
How should the tags on Cr4SH be interpreted?
The game's server browser reads these tags from Cr4SH: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Cr4SH appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Cr4SH are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Cr4SH on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Cr4SH. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Cr4SH?
Last seen 9 days 11 hours ago, Cr4SH is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 16 September 2026.
What is the location of Cr4SH?
There is no region published by Cr4SH. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 73.12.28.104:28015.
Rules & Map
What is the map on Cr4SH?
Procedural map: that is what Cr4SH runs, and it is generated by the game.
What rules and configuration does Cr4SH have?
No gather rate appears in the name of Cr4SH. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
When does Cr4SH wipe?
With irregular wipe times on Cr4SH, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 12 hours.
What happens on wipe day on Cr4SH?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
How can I connect to Cr4SH?
Use the F1 console: client.connect 73.12.28.104:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.