Phantom-Enigma-Testing
74.76.208.30:28027 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #365 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:06 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Phantom-Enigma-Testing sit in the rankings?
In the top 62% of all ranked servers, Phantom-Enigma-Testing is #13,683 on player hours for the last seven days. In the duo category, its position is #365.
Is Phantom-Enigma-Testing busy?
The current player count for Phantom-Enigma-Testing is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 0 players.
Server Tags
Phantom-Enigma-Testing tags: what do they indicate?
The game's server browser reads these tags from Phantom-Enigma-Testing: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams can have at most 2 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptsw (Networking): sw is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Phantom-Enigma-Testing appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Phantom-Enigma-Testing: Best duo Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Phantom-Enigma-Testing on?
On Windows, Phantom-Enigma-Testing runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Phantom-Enigma-Testing?
Its average server fps over the last 48 hours was 198, with a low of 164. The entity count reached 84,373, covering buildings, deployables and all other world objects. Memory use peaked at 3,929 MB. Players feel lag when fps is low and entity count climbs.
Phantom-Enigma-Testing uptime and reliability: what are they?
At the moment, Phantom-Enigma-Testing is up. About 4 hours ago is when it last restarted, based on its uptime. It was up 79% of the time over the last 7 full days, 132 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Phantom-Enigma-Testing?
There is no region published by Phantom-Enigma-Testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 74.76.208.30:28027 is its address.
Settings & Map
Phantom-Enigma-Testing map: which one is it?
A procedural map of size 4,500 and seed 1337 is what Phantom-Enigma-Testing runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Phantom-Enigma-Testing?
A gather rate is not given in the name Phantom-Enigma-Testing. A group of 2 players is the maximum, given as duo. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
On what schedule does Phantom-Enigma-Testing wipe?
The record holds too few wipes for Phantom-Enigma-Testing to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 6 hours.
On Phantom-Enigma-Testing, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Phantom-Enigma-Testing?
Use the F1 console: client.connect 74.76.208.30:28027. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptsw,$r?,v2634,gmrust,cs167781,ts2,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts2- Group limit Teams can have at most 2 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptsw- Networking sw is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.