[MG] US Long | Regular Rates | Large Map
NA 74.91.119.138:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:08 UTC 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [MG] US Long | Regular Rates | Large Map sit in the rankings?
Player hours over the last seven days place [MG] US Long | Regular Rates | Large Map at #748 in North America, and at #4,152 in the top 19% of ranked servers.
Is [MG] US Long | Regular Rates | Large Map busy?
[MG] US Long | Regular Rates | Large Map is not online at the moment; its last appearance was 42 hours ago. The average player count over the last seven days is 1, with a peak of 4. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 3 players.
Tags and Filters
What is the meaning of the tags on [MG] US Long | Regular Rates | Large Map?
Read by the game's server browser, the tags [MG] US Long | Regular Rates | Large Map publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
[MG] US Long | Regular Rates | Large Map in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [MG] US Long | Regular Rates | Large Map are: Rust community servers, ranked, North American Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [MG] US Long | Regular Rates | Large Map on?
Rust network protocol 2634 and build 166652 on Linux is what [MG] US Long | Regular Rates | Large Map uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[MG] US Long | Regular Rates | Large Map performance: is it smooth?
Over 48 hours, it averaged 48 server fps; the lowest was 42. It held up to 120,673 entities: everything from buildings to deployables in the world. Memory use peaked at 4,059 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [MG] US Long | Regular Rates | Large Map?
Offline now for [MG] US Long | Regular Rates | Large Map, last seen 42 hours ago. About 2 days 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 145 of 168 hours, 86% of the time. On 1 October 2026, BestRustServers.xyz saw it for the first time.
Where can [MG] US Long | Regular Rates | Large Map be found?
In North America, [MG] US Long | Regular Rates | Large Map lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 74.91.119.138:28015 is its address.
Settings & Map
Which map is used on [MG] US Long | Regular Rates | Large Map?
Generated by the game, the map on [MG] US Long | Regular Rates | Large Map is procedural, size 4,500, seed 323444525. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [MG] US Long | Regular Rates | Large Map?
No gather rate appears in the name of [MG] US Long | Regular Rates | Large Map. No more than 16 players to a group. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Schedule
On what schedule does [MG] US Long | Regular Rates | Large Map wipe?
[MG] US Long | Regular Rates | Large Map wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 7 days 4 hours. The tags declare wipes once a month.
What happens on wipe day on [MG] US Long | Regular Rates | Large Map?
The average busiest point of its recent wipes was 1 players. 25 hours after the latest wipe, the crowd hit its peak.
How to Join
[MG] US Long | Regular Rates | Large Map joining: how is it done?
Enter client.connect 74.91.119.138:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.