Dustsackies Rust Server
75.133.62.211:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 25% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:18 UTC 2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 16:37 UTC 3d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 13:14 UTC 9d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Fri 2 Oct, 09:10 UTC 11d ago | 1 | held half | 2.2 days | 0 |
| Sat 26 Sep, 22:24 UTC 16d ago | 1 | halved by day 1 | 5.4 days | 1 |
| Sun 20 Sep, 21:09 UTC 23d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Sat 19 Sep, 20:18 UTC 24d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 20:21 UTC 25d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 20:56 UTC 28d ago | 1 | held half | 3 days | 0 |
| Tue 15 Sep, 00:36 UTC 28d ago | 1 | – | 0.8 days | 0 |
| Sun 13 Sep, 16:29 UTC 30d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Dustsackies Rust Server?
Over the last seven days, Dustsackies Rust Server ranks #10,086 in player hours, which is in the top 45% of ranked servers.
Is Dustsackies Rust Server busy?
Dustsackies Rust Server: 0 players now, with 50 slots available. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
What is the meaning of the tags on Dustsackies Rust Server?
The game's server browser reads these tags from Dustsackies Rust Server: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Dustsackies Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Dustsackies Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Dustsackies Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for Dustsackies Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
Dustsackies Rust Server performance: is it smooth?
Its average server fps over the last 48 hours was 108, with a low of 36. The entity count reached 144,898, covering buildings, deployables and all other world objects. Memory use peaked at 4,392 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Dustsackies Rust Server?
At the moment, Dustsackies Rust Server is up. According to its reported uptime, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Dustsackies Rust Server?
There is no region published by Dustsackies Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 75.133.62.211:28015.
Rules & Map
Which map is used on Dustsackies Rust Server?
Generated by the game, the map on Dustsackies Rust Server is procedural, size 4,500, seed 1. View it on RustMaps from this page: identical size and seed produce an identical map.
Dustsackies Rust Server rules and settings: what are they?
No gather rate appears in the name of Dustsackies Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC: on.
Wipe Schedule
Dustsackies Rust Server wipe schedule: what does it show?
No next wipe can be predicted for Dustsackies Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 22 hours.
On Dustsackies Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 25% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
How can I connect to Dustsackies Rust Server?
Use the F1 console: client.connect 75.133.62.211:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.