Name of Server as Shown on the Client Server List
76.105.178.171:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 21:34 UTC 8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
Over the last seven days, Name of Server as Shown on the Client Server List ranks #13,767 in player hours, which is in the top 61% of ranked servers.
How many players are on Name of Server as Shown on the Client Server List?
At this moment, Name of Server as Shown on the Client Server List is offline, with the last sighting 8 days 8 hours ago.
Tags & Lists
How should the tags on Name of Server as Shown on the Client Server List be interpreted?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Name of Server as Shown on the Client Server List appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Name of Server as Shown on the Client Server List: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Name of Server as Shown on the Client Server List and is it online?
Last seen 8 days 8 hours ago, Name of Server as Shown on the Client Server List is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.
Where can Name of Server as Shown on the Client Server List be found?
There is no region published by Name of Server as Shown on the Client Server List. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.105.178.171:28015.
Rules & Map
What is the map on Name of Server as Shown on the Client Server List?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
Name of Server as Shown on the Client Server List rules and settings: what are they?
The name Name of Server as Shown on the Client Server List carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
When does Name of Server as Shown on the Client Server List wipe?
The record holds too few wipes for Name of Server as Shown on the Client Server List to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 8 days 15 hours.
On Name of Server as Shown on the Client Server List, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 76.105.178.171:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.