HTNetwork Rust Server
76.114.163.245:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of HTNetwork Rust Server?
Rank #14,428 over the last seven days in player hours: HTNetwork Rust Server, inside the top 65% of ranked servers.
Is HTNetwork Rust Server busy?
HTNetwork Rust Server is not online at the moment; its last appearance was 2 days 14 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Server Tags
HTNetwork Rust Server tags: what do they indicate?
Read by the game's server browser, the tags HTNetwork Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain HTNetwork Rust Server?
These BestRustServers.xyz lists include HTNetwork Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
HTNetwork Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for HTNetwork Rust Server. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of HTNetwork Rust Server?
Last seen 2 days 14 hours ago, HTNetwork Rust Server is currently offline. Uptime of 0% across 1 full day: 0 hours up out of 24. On 12 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of HTNetwork Rust Server?
There is no region published by HTNetwork Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 76.114.163.245:28015.
Rules and Settings
HTNetwork Rust Server map: which one is it?
Procedural map: that is what HTNetwork Rust Server runs, and it is generated by the game.
What are the settings and rules for HTNetwork Rust Server?
The name HTNetwork Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC: on.
Wipe Cycle
HTNetwork Rust Server wipe schedule: what does it show?
Too few wipes are on record for HTNetwork Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 14 hours.
How to Join
How can I connect to HTNetwork Rust Server?
Use the F1 console: client.connect 76.114.163.245:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.