Cyclops Monthly Server {US}
76.133.206.131:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Cyclops Monthly Server {US} ranking: what position does it hold?
In the top 54% of all ranked servers, Cyclops Monthly Server {US} is #12,020 on player hours for the last seven days.
How many players are on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US}: 2 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.
Tags and Filters
What is the meaning of the tags on Cyclops Monthly Server {US}?
The game's server browser reads these tags from Cyclops Monthly Server {US}: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Cyclops Monthly Server {US} in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Cyclops Monthly Server {US}: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is Cyclops Monthly Server {US} on?
Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Cyclops Monthly Server {US} smooth?
Its average server fps over the last 48 hours was 71, with a low of 40. It held up to 224,759 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,920 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} is currently online. The uptime it reports shows a restart roughly 1 hours ago. The first time BestRustServers.xyz saw it was on 15 October 2026.
Cyclops Monthly Server {US} location: where is it?
No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 76.133.206.131:28015 is its address.
Rules & Map
What is the map on Cyclops Monthly Server {US}?
A procedural map of size 4,250 and seed 481893192 is what Cyclops Monthly Server {US} runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Cyclops Monthly Server {US}?
No gather rate appears in the name of Cyclops Monthly Server {US}. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
Cyclops Monthly Server {US} wipe schedule: what does it show?
The record holds too few wipes for Cyclops Monthly Server {US} to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 14 days 5 hours.
Connect
How can I connect to Cyclops Monthly Server {US}?
Enter client.connect 76.133.206.131:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.