RFC's Staging Server
76.18.83.131:28021 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RFC's Staging Server?
Over the last seven days, RFC's Staging Server ranks #16,850 in player hours, which is in the top 71% of ranked servers.
What is the player count on RFC's Staging Server?
The server RFC's Staging Server is currently offline; it was last seen 14 days 10 hours ago.
Tags and Filters
How should the tags on RFC's Staging Server be interpreted?
For RFC's Staging Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165518 (Build): Running build 165518; ptsw (Networking): sw is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RFC's Staging Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RFC's Staging Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is RFC's Staging Server on?
The combination is Rust network protocol 2633 and build 165518 on Linux for RFC's Staging Server. Your game has to match the protocol to connect; Steam takes care of updating it.
RFC's Staging Server uptime and reliability: what are they?
Offline now for RFC's Staging Server, last seen 14 days 10 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 18 September 2026.
What is the location of RFC's Staging Server?
There is no region published by RFC's Staging Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 76.18.83.131:28021 is its address.
Rules and Settings
Which map is used on RFC's Staging Server?
Procedural map: that is what RFC's Staging Server runs, and it is generated by the game.
What are the settings and rules for RFC's Staging Server?
The name RFC's Staging Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: off.
Wipe Cycle
On what schedule does RFC's Staging Server wipe?
Too few wipes are on record for RFC's Staging Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 47 days 4 hours.
Connect
What is the process to join RFC's Staging Server?
Use the F1 console: client.connect 76.18.83.131:28021. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165518- Build Running build 165518.
ptsw- Networking sw is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.