Atlantis 2.0 (US-East, Testing)
76.26.69.18:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 24 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC 4d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC 29d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Atlantis 2.0 (US-East, Testing)?
In the top 71% of all ranked servers, Atlantis 2.0 (US-East, Testing) is #15,977 on player hours for the last seven days.
Is Atlantis 2.0 (US-East, Testing) busy?
0 of 5 slots are filled on Atlantis 2.0 (US-East, Testing) at the moment. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Atlantis 2.0 (US-East, Testing) be interpreted?
Read by the game's server browser, the tags Atlantis 2.0 (US-East, Testing) publishes are: gmrust (Game mode): Rust survival, standard; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Atlantis 2.0 (US-East, Testing)?
These BestRustServers.xyz lists include Atlantis 2.0 (US-East, Testing): Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Atlantis 2.0 (US-East, Testing) Rust version: which one?
Rust network protocol 2634 and build 167231 on Linux is what Atlantis 2.0 (US-East, Testing) uses. Steam updates your game automatically, but it needs to match the protocol to join.
Atlantis 2.0 (US-East, Testing) performance: is it smooth?
Its average server fps over the last 48 hours was 226, with a low of 67. The entity count reached 45,867, covering buildings, deployables and all other world objects. The maximum memory used was 2,516 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Atlantis 2.0 (US-East, Testing) and is it online?
The server is online: Atlantis 2.0 (US-East, Testing). According to its reported uptime, the last restart was about 4 days 21 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Atlantis 2.0 (US-East, Testing) location: where is it?
Without a region tag, Atlantis 2.0 (US-East, Testing)'s name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 76.26.69.18:28025.
Rules and Settings
Atlantis 2.0 (US-East, Testing) map: which one is it?
Generated by the game, the map on Atlantis 2.0 (US-East, Testing) is procedural, size 3,000, seed 6645. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Atlantis 2.0 (US-East, Testing) have?
No gather rate appears in the name of Atlantis 2.0 (US-East, Testing). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does Atlantis 2.0 (US-East, Testing) wipe?
Too few wipes are on record for Atlantis 2.0 (US-East, Testing) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 4 days 23 hours.
On Atlantis 2.0 (US-East, Testing), what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Atlantis 2.0 (US-East, Testing)?
Use the F1 console: client.connect 76.26.69.18:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players Slots: 5.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.