TOTAL WAR | x1000000 | BATTLEFIELD
77.239.246.124:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:32 UTC 1d ago | – | – | – | 1 |
| Mon 12 Oct, 17:44 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 19:12 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:45 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 15:17 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 14:06 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 12:45 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 09:37 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:42 UTC 3d ago | – | – | – | 1 |
| Sat 10 Oct, 17:41 UTC 3d ago | – | – | – | 1 |
| Sat 10 Oct, 15:59 UTC 3d ago | – | – | – | 1 |
Similar servers
Quick answers
Player Count
Where does TOTAL WAR | x1000000 | BATTLEFIELD sit in the rankings?
In the top 21% of all ranked servers, TOTAL WAR | x1000000 | BATTLEFIELD is #4,741 on player hours for the last seven days.
Is TOTAL WAR | x1000000 | BATTLEFIELD busy?
TOTAL WAR | x1000000 | BATTLEFIELD is not online at the moment; its last appearance was 38 hours ago. The seven-day average player count stands at 1, and the highest point was 2. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 0.
Tags & Lists
TOTAL WAR | x1000000 | BATTLEFIELD tags: what do they indicate?
For TOTAL WAR | x1000000 | BATTLEFIELD, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TOTAL WAR | x1000000 | BATTLEFIELD appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TOTAL WAR | x1000000 | BATTLEFIELD: Rust servers with a gather rate over 10x, Best modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
Server Overview
TOTAL WAR | x1000000 | BATTLEFIELD Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for TOTAL WAR | x1000000 | BATTLEFIELD. Joining requires the same protocol; Steam updates your game for you.
TOTAL WAR | x1000000 | BATTLEFIELD uptime and reliability: what are they?
Offline now for TOTAL WAR | x1000000 | BATTLEFIELD, last seen 38 hours ago. It was up 45% of the time over the last 7 full days, 76 of 168 hours. On 6 October 2026, BestRustServers.xyz saw it for the first time.
TOTAL WAR | x1000000 | BATTLEFIELD location: where is it?
No region is published by TOTAL WAR | x1000000 | BATTLEFIELD. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 77.239.246.124:28015 is its address.
Settings & Map
What is the map on TOTAL WAR | x1000000 | BATTLEFIELD?
Generated by the game, the map on TOTAL WAR | x1000000 | BATTLEFIELD is procedural, size 3,000, seed 48625. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for TOTAL WAR | x1000000 | BATTLEFIELD?
By its name, the gather rate is 1e+06x on TOTAL WAR | x1000000 | BATTLEFIELD. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
TOTAL WAR | x1000000 | BATTLEFIELD wipe schedule: what does it show?
Every few hours TOTAL WAR | x1000000 | BATTLEFIELD makes a new world, so no wipe schedule exists and none of those resets is a wipe.
How to Join
What is the process to join TOTAL WAR | x1000000 | BATTLEFIELD?
To connect, type client.connect 77.239.246.124:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp200- Max players Slots: 200.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.