[RU][PVE] Big mother family [classic]
77.37.160.52:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 41 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTCFW 12d ago | 41 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[RU][PVE] Big mother family [classic] ranking: what position does it hold?
Over the last seven days, [RU][PVE] Big mother family [classic] ranks #973 in player hours, which is in the top 4% of ranked servers.
How many players are on [RU][PVE] Big mother family [classic]?
The current player count for [RU][PVE] Big mother family [classic] is 16, out of 40 slots. The average player count over the last seven days is 12, with a peak of 35. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 21 players.
Tags and Filters
[RU][PVE] Big mother family [classic] tags: what do they indicate?
Read by the game's server browser, the tags [RU][PVE] Big mother family [classic] publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): No player combat—the environment is the danger. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[RU][PVE] Big mother family [classic] in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [RU][PVE] Big mother family [classic]: Rust servers in Europe, Rust community servers, ranked, Best Rust PvE servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Server Information
[RU][PVE] Big mother family [classic] Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for [RU][PVE] Big mother family [classic]. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [RU][PVE] Big mother family [classic] smooth?
Its average server fps over the last 48 hours was 68, with a low of 48. Buildings, deployables and the rest of the world accounted for up to 213,969 entities. Memory use peaked at 5,416 MB. What players experience as lag is low fps combined with a rising entity count.
[RU][PVE] Big mother family [classic] uptime and reliability: what are they?
[RU][PVE] Big mother family [classic] is currently online. The uptime it reports shows a restart roughly 37 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [RU][PVE] Big mother family [classic] be found?
Its name points to Europe, though [RU][PVE] Big mother family [classic] publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 77.37.160.52:28015.
Settings & Map
What is the map on [RU][PVE] Big mother family [classic]?
Generated by the game, the map on [RU][PVE] Big mother family [classic] is procedural, size 5,100, seed 1241910622. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [RU][PVE] Big mother family [classic] have?
No gather rate appears in the name of [RU][PVE] Big mother family [classic]. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Under Community in the server browser, it is a community server. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
[RU][PVE] Big mother family [classic] wipe schedule: what does it show?
The force wipe is the one monthly wipe on [RU][PVE] Big mother family [classic]. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 1 hours. Its tags give a wipe schedule of one month.
On [RU][PVE] Big mother family [classic], what occurs on wipe day?
Across its recent wipes, the busiest point averaged 41 players. 47 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to [RU][PVE] Big mother family [classic]?
Enter client.connect 77.37.160.52:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://m.vk.com/rust_pve_big_mother_family.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE No player combat—the environment is the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.