My Devblog 266 Server
77.40.85.152:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of My Devblog 266 Server?
In the top 71% of all ranked servers, My Devblog 266 Server is #15,810 on player hours for the last seven days.
How many players are on My Devblog 266 Server?
The server My Devblog 266 Server is currently offline; it was last seen 19 days 9 hours ago.
Server Tags
How should the tags on My Devblog 266 Server be interpreted?
Read by the game's server browser, the tags My Devblog 266 Server publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; v2377 (Protocol): Your game must be on protocol 2377 to connect; ptrak (Networking): RakNet is the network layer in use; h7d1d47ec (Custom tag): Set by the owner or a plugin, not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
My Devblog 266 Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Devblog 266 Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all.
Server Overview
My Devblog 266 Server Rust version: which one?
On Windows, My Devblog 266 Server runs Rust network protocol 2377. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is My Devblog 266 Server and is it online?
Offline now for My Devblog 266 Server, last seen 19 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 24 September 2026.
Where can My Devblog 266 Server be found?
There is no region published by My Devblog 266 Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 77.40.85.152:28015 is its address.
Rules and Settings
Which map is used on My Devblog 266 Server?
Generated by the game, the map on My Devblog 266 Server is procedural.
What are the settings and rules for My Devblog 266 Server?
A gather rate is not given in the name My Devblog 266 Server. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
My Devblog 266 Server wipe schedule: what does it show?
My Devblog 266 Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 19 days 9 hours.
How to Join
How can I connect to My Devblog 266 Server?
Enter client.connect 77.40.85.152:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
v2377- Protocol Your game must be on protocol 2377 to connect.
ptrak- Networking RakNet is the network layer in use.
Other
h7d1d47ec- Custom tag Set by the owner or a plugin, not a standard Rust tag.
stok- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.