RUST: DEADLINE
77.52.17.52:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RUST: DEADLINE ranking: what position does it hold?
Rank #15,033 over the last seven days in player hours: RUST: DEADLINE, inside the top 66% of ranked servers.
Is RUST: DEADLINE busy?
At this moment, RUST: DEADLINE is offline, with the last sighting 9 days 8 hours ago.
Tags and Filters
How should the tags on RUST: DEADLINE be interpreted?
The game's server browser reads these tags from RUST: DEADLINE: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RUST: DEADLINE?
These BestRustServers.xyz lists include RUST: DEADLINE: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RUST: DEADLINE on?
On Windows, RUST: DEADLINE runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of RUST: DEADLINE?
Offline now for RUST: DEADLINE, last seen 9 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
What is the location of RUST: DEADLINE?
There is no region published by RUST: DEADLINE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.52.17.52:28015.
Rules and Settings
What is the map on RUST: DEADLINE?
Generated by the game, the map on RUST: DEADLINE is procedural.
What rules and configuration does RUST: DEADLINE have?
A gather rate is not given in the name RUST: DEADLINE. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does RUST: DEADLINE wipe?
The record holds too few wipes for RUST: DEADLINE to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 10 hours.
How to Join
RUST: DEADLINE joining: how is it done?
Enter client.connect 77.52.17.52:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players The server has 500 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.